This report describes and evaluates the Global Role Playing Games Market. It covers two five-year periods, one three-year period, and one six-year period including, 2015 to 2019, termed the historic period, 2019 through 2023, the forecast period, 2023-2025 forecast period, and 2025-2030 the forecast period.
The global role playing games market reached a value of nearly USD 15,793.3 million in 2019, having increased at a compound annual growth rate (CAGR) of 6.84% since 2015, and is expected to grow at a CAGR of 9.22% to nearly USD 22,471.3 million by 2023. The market is expected to grow at a CAGR of 6.06% to nearly USD 25,275.4 million by 2025, and at a CAGR of 6.11% to nearly USD 34,001.7 million by 2030.
Growth in the historic period
resulted from rise in disposable income, in-game purchases and freemiums, live
streamers and gaming influencers, and cross-platform publishing and play.
Factors that negatively affected growth in the historic period were stringent
regulations, stringent regulations, and overshadowing by other genres. Going
forward, increasing use of internet, technically advanced platforms, and
increasing gamers involvement will drive the growth. Factors that could hinder
the growth of the role playing games market in the future include regulatory
restrictions to curb RPG games addiction, high cost and system compatibility,
and supply chain disruption due to the impact of COVID-19.
The role playing games market is
segmented by type of game into MMORPG, action-based role-playing games,
turn-based role-playing games, puzzle-based role-playing games, and tactical
role-playing games. The MMORPG market was the largest segment of the role
playing games market segmented by type of game, accounting for 39.8% of the
total in 2019. It was followed by action-based role-playing games, turn-based
role-playing games, and Puzzle-Based. Going forward, the MMORPG segment is
expected to be the fastest growing segment in the role playing games market
segmented by type of game, at a CAGR of 10.7%.
The role playing games market is
segmented by type of platform into PC based RPGs, mobile based RPGs, console
based RPGs, and other platform based RPGs. The PC based RPGs market was the
largest segment of the role playing games market segmented by type of platform,
accounting for 43.9% of the total in 2019. It is also expected to be the
fastest growing segment in the role playing games market, at a CAGR of 10.1%.
The role playing games market is
segmented by type of distribution channel into online micro transaction,
digital, and physical. The online micro transaction market was the largest
segment of the role playing games market segmented by type of distribution
channel, accounting for 83.3% of the total in 2019. It is also expected to be
the fastest growing segment in the role playing games market, at a CAGR of
9.3%.
The role playing games market is
segmented by type of gender into male gamers and female gamers. The male gamers
market was the largest segment of the role playing games market segmented by
type of gender, accounting for 54.0% of the total in 2019. The female gamers
segment is expected to be the fastest growing segment in the role playing games
market, at a CAGR of 10.2%.
The role playing games market is
segmented by age into gamers aged below 18, gamers aged between 18-35 years,
gamers aged between 36-49 years, and gamers aged above 50 years. The 18-35
market was the largest segment of the role playing games market segmented by
age, accounting for 32% of the total in 2019. The below 18 segment is expected
to be the fastest growing segment in the role playing games market, at a CAGR
of 16.2%.
Asia Pacific was the largest region
in the global role playing games market, accounting for 51.3% of the total in
2019. It was followed by North America, Western Europe, and then the other
regions. Going forward, the fastest-growing regions in the role playing games
market will be Eastern Europe and Asia Pacific, where growth will be at CAGRs
of 11.6% and 9.9% respectively. These will be followed by the Middle East and
North America, where the markets are expected to grow at CAGRs of 9.7% and 9.1%
respectively.
The role-playing games market is
highly concentrated, with a small number of large players. The top eight
competitors in the market made up to 80.80% of the total market in 2019. Major
players in the market include Activision Blizzard, Nintendo Co, Ltd., Bethesda
Soft works, Electronic Arts, and Square Enix.
The global video games market, of
which the role playing games market is a segment, reached a value of nearly USD
167.2 billion in 2019, growing at a compound annual growth rate (CAGR) of 13.0%
since 2015. It is expected to grow at a CAGR of 7.5% and reach nearly USD 223.1
billion by 2023. The role playing games market was the fourth largest segment
in the global video games market accounting for 9.4% of the total in 2019 and
is expected to grow the fastest at a CAGR of 9.2% during 2019-2023.
The top opportunities in the role
playing games market segmented by type of platform, will arise in the PC based
RPGs segment, which will gain USD 3,251.8 million of global annual sales by
2023. The top opportunities in the role playing games market segmented by type of
game will arise in the MMORPG segment, which will gain USD 3,150.7 million of
global annual sales by 2023. The top opportunities in the role playing games
market segmented by type of distribution channel will arise in the online micro
transaction segment, which will gain USD 5,599.6 million of global annual sales
by 2023.
For More Information, Click on the Link Below:-
Global
Role Playing Games Market
Contact Us:-
Ken Research
Ankur Gupta, Head Marketing &
Communications
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