Education app is the software application that comprises several multimedia tools that are commonly structured to reinforce self-learning and virtual teaching procedures. Education app is the digitally interactive learning podium, which enables teachers and parents to trac the progress of the students. Such apps also deliver a broad variety of online mocks tests, audio notes and eBooks along with other several features that comprise teacher-parent interactive sessions, online fee payment and attendance management.
According to the report analysis, ‘Global Education Apps Market Report 2020 by Key
Players, Types, Applications, Countries, Market Size, Forecast to 2026 (Based
on 2020 COVID-19 Worldwide Spread)’ states that Edmodo, Bench Prep,
Duo Labs, Intel, Duo Lingo, Age of learning, IXL Learning, Rosetta Stone, Lumos
Labs, WizIQ and many more are the foremost entities which presently working in
the global education apps market more proficiently for keep maintaining the
governing position, augmenting the percentage of revenue, leading the highest
market growth, registering the great value of market share around the world,
obtaining the competitive edge and ruling around the globe by spreading the
awareness connected to the benefits and applications of education apps,
establishing the several research and development programs, improving the
qualitative and quantitative measures of such, implementing the policies of
enlargement and profit making, analysing the strategies and policies of
government as well as similar entities, and delivering the better consumer
satisfaction.
On the basis of types, the global education apps market is segmented into wearable technology and smartphones. On the basis of applications, the globe education apps market is classified into higher education and Pre-K-12.
In addition, the significant growth
in penetration of smart devices and internet is projected to boom the global
education apps market. The effective growth in aim on competency-based
education (CBE) is projected to propel the global education apps market
throughout the review duration. Nonetheless, the significant growth in
digitization in the education segment and augment in innovative technologies
likewise machine learning, artificial intelligence, deep learning and big data
are also predicted to propel the global education apps market.
Growth in the availability of
wearable devices in the education institutions for delivering the real-time
progress tracking and sensory-based learning experiences to students around the
globe is also anticipated to influence the education apps market during the
coming future. Meanwhile, the proficient augment in competition to propose the
advanced educational apps is one of the foremost challenges that is predicted
to limit the global education apps market.
Based on the region, the global
education apps market is segmented into North America, Europe, Asia Pacific and
Middle East and Africa. It is predicted that the North America region lead the
global education apps market throughout the review duration, owing to the
existence of well-established players that propose the education apps around
the U.S. and Canada to improve the interactive learning experiences. Therefore,
in the near years, it is predicted that the market of education apps will
augment more actively over the near future.
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